SKALD: Against the Black Priory Project Update – Beta 1.1.0

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With Scape-IT’s old-school RPG SKALD: Towards the Black Priory set to launch into early access later this year, we get a new beta update that introduces some new features, expands the backer demo, and on top of it all, overhauls the game’s combat to be grid-based. This project update reveals off the brand new fight system, shares some demo-related information and a common progress report.

Listed below are the textual content components:

Hiya everybody! Hope you all are having fun with your summer season. July has been fairly candy up right here in Northern Norway for as soon as, making it the right “keep at dwelling” summer season. However concern not: I’ve nonetheless gotten a ton achieved with SKALD, and it’s now time for a brand new (minor) demo replace!

Beta 1.1.Zero is up for Backers!

The demo remains to be fairly brief and provides about 20 minutes of game-play to the primary iteration. It’s nonetheless an vital demo for me, since I’ve achieved numerous work below the hood (as all the time) and now these options want play-testing.

I’ve additionally added some in-game options: Most notable is grid-based fight. That system remains to be fairly naked bones as I’m but so as to add enemies, feats and spells that basically benefit from it, however you need to non the much less be capable to get an thought and supply some suggestions.

What do I want from play-testers?

Bugs at the start. That is by far a very powerful suggestions you may present for me at this level!

Typos are all the time welcome too. As are logical inconsistencies in dialogue and scene flows.

I additionally wish to hear about game-play characteristic requests or suggestions on present options.

I’m not likely tremendous focused on stuff like “this was too simple” or “There must be extra loot within the second space”. It goes with out saying that numerous that is unpolished on the time and pacing and many others will get a second cross as the entire first chapter begins to come back collectively 🙂

As all the time, my most popular method of receiving suggestions is via the SKALD Discord chat. As soon as there, search for the suggestions sub-channels.

A Phrase of Warning

The demos, at this level, will normally break saves and power a restart with every demo iteration. This may seem to be a chore BUT for play-testing that is important. The scripting of the sport can solely be really examined if the sport is performed from the beginning every time and that is tremendous vital to the ultimate high quality of the sport.

So please be affected person with me (I do know you’ll)! Additionally, is play-testing appears like a trouble, it’s 100% fantastic so that you can simply cling again and watch for the completed product!

What Else is Occurring?

At present we (me and the writers) are doing numerous work writing and implementing narrative content material. That is the principle precedence apart from sprucing the engine in the meanwhile. As we end writing for chapter 1, the artists will then get for example the content material and we’ll begin work on chapter 2.

Sooner or later within the close to future I’ll in all probability begin working of feats and spells as nicely so keep tuned for that.

Have an awesome Summer time!

That’s it for now! Have an awesome weekend and maintain having fun with the summer season (attempt to get out in solar a bit)!

As all the time, be happy to follow me on Twitter or be part of the SKALD discord!



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